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Buzzo.com

Daniel Buzzo is an artist, educator and researcher. Working in electronic and generative media art, interaction design and creative technology. He is Professor in Interaction Design at CODE University of Applied Sciences, Berlin. His research includes future creativity and complex interactions with technologically based systems.

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Tag: research

Signs of Surveillance

The ‘Signs of Surveillance’ project has grown from a photographic observation and collation activity that began in early 2016. Since … More

installation, machine vision, privacy, research, surveillance

streetView

While investigating material for a new project on borders and national boundaries I came across interesting work from Patricio Gonzales, … More

3d, openFrameworks, research, RGBD, streetview

Making a Time Machine

‘The Time Machine’ is a multi-screen, high-performance, generative video art installation based around multiple low cost computer platforms. Using algorithmic … More

installation, multimedia, openFrameworks, Raspberry Pi, research, time, video

Volca: Building a volumetric camera

Volca is a current project centred on investigating new kinds of camera for new kinds of imaging. Using volumetric imaging … More

kinect, openCV, openFrameworks, research, RGBD, time, video, ZED

Not all days are equal: Video and installation

Part of the work into calendar representation and how it may reflect and shape our awareness and perception of time … More

processing, research, time, video

The Calendar Project: Not all Days are equal

Not all Days are Equal: investigating the meaning in the digital calendar Published in CHI’15 Proceedings of the SIGCHI Conference … More

making, paper, research, time

Project: Moments

How long is a moment ? How does a moment feel ? The Moments project investigates the perceptual length of … More

perception, research, time, video

The shape of time: Reconsidering time in the context of pervasive media

Fascinate Conference 2013, Falmouth, UK, 28th – 30th August, 2013. Within contemporary research discussion in interaction design, HCI and pervasive … More

multimedia, paper, research, time

Lost Time Never:

“Strategy is the art of making use of time and space. I am less concerned about the latter than the … More

paper, research, time

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